xp-v0.2.0
Gameweek
4
updated 49m agoxp-v0.2.0

Model & methodology

Active model xp-v0.2.0 over 553 players. xp-v0.2.0 is unchanged here: transparent prior-informed component xP with variance-based ranges.

Provenance legend

OBSERVED
Official FPL data captured by scheduled ingestion: prices, ownership, transfer counters, status/news, results.
OBSERVED
CALCULATED
Deterministic arithmetic on observations: net-transfer velocity, ownership deltas, acceleration.
CALCULATED
MODELLED
Engine estimates: expected points/minutes, ranges, risk, price-pressure heuristic, team ratings. Never presented as observed facts.
MODELLED
APPROXIMATED
Manager state public data cannot establish exactly (bank timing, selling prices) - always labelled where used.
APPROXIMATED

Data pipeline

Known limitations

Price pressure

Experimental pressure indicator from observed transfer velocity and ownership movement. Not the official FPL price-change threshold. Once several weeks of intraday snapshots accumulate, each real price change becomes a labelled event so future work can evaluate precision, recall, Brier score and calibration before any probability claim is ever shown.